Jo_Ann

Members
  • Posts

    1606
  • Joined

  • Last visited

Everything posted by Jo_Ann

  1. You really need to re-read the directions. And you can't have an overhang depth that doesn't cover the roof edge (it allows attic walls to pop up). 'Auto rebuild roof' is still turned ON. Where are the shingles?
  2. Why do you keep selecting 'use soffit surface for ceiling' ? UNCHECK THAT. Then open the dormer and lower the walls to 54".
  3. You forgot to re-blend the gable roof with the hip roof. This needs to be done 1st, and it needs to be as close as you can get it. NEXT: As shown in the 2d pic, draw a wall right where the gable wall/hip wall break is. Move the gable wall slightly outward. This move now gives you an eave wall that will allow you to alter the pitch on the offending roof plane. Start playing with the pitch (your pitch will most likely be different than in the pic, because your temporary wall placement is probably not exactly the same as mine). Using the rainbow tool to temporarily lighten the roof color, or changing the color of the ridge caps in the build roof icon, will help to better see when your pitch change is perfect. NEXT: Open the gable wall to it's roof tab, and start reducing the overhang until it aligns with the hip roof overhang. Watch in 3d to make sure that the odd roof piece disappears. Before doing anything else, you should probably add your dormers. When the roof no longer needs to be rebuilt for any reason, turn OFF "auto build roof". You can now raise your ceilings to the correct height (remember to recheck "flat ceiling over this room"). Move the gable wall back to it's correct position, and delete the temporary wall. Be careful to not ever rebuild the roof!
  4. Reset the roof pitch at the roof icon on the toolbar. This would also be a good time to set your overhangs to what they will really be. You should have the 3d window and 2d plan window vertically tiled, so that you can see what happens. Open the family room dbx and open the office room dbx, and change the ceiling height to 0. Watch the roof eave drop. Uncheck "flat ceiling over this room" in all 3 rooms (temporary). This removes the ceiling plane from blocking your view of the interior space. Re-post the plan.
  5. Yes. You can do this with Suite. You have done well with your progress, but getting the gable wall roof (east wall, I presume?) to perfectly blend with with the half-height wall involves some trickery. Your main roof pitch seems extremely steep. Do you intend to keep that pitch? Were you planning to change the roof pitch on the half-height wing room? Do you plan to keep the ceiling heights set for building the roof on both the wing room and the rest of the 2nd floor? The reason I ask, is because the main rooms (office and family) are set to 480mm. This raises the bottom eave of the roof, up off the 2nd floor. All of this info needs to be known (and permanently set) before trickery can begin.
  6. It should be very obvious to you that you don't have enough 'steps' to reach the upper floor.
  7. The back wall does not need to be set as a knee wall. Ceiling height will determine where the roof eave rests on that wall. The height of the high shed wall (10'?) is determined by the roof pitch set on the back wall. Uncheck 'ceiling over this room' to eliminate the low ceiling plane that is showing. Place a thin 10' tall soffit up against the interior high shed wall (make the side wall invisible so that you can see the roof pitch in relation to the 10' soffit. Start raising or lowering the roof pitch on the back wall until you see the ceiling touching the top of the soffit. If you have set the room ceiling height to 3', then the roof pitch on this size building will need to be 4 7/16". If you have set the ceiling height to 2', then the roof pitch will need to be 5 1/16" . Should you decide you want a flat ceiling that is lower than 10', now is the time to turn off auto build roof. Then, reset the room ceiling height and recheck the 'ceiling over this room' box.
  8. Why would you model this cabinet door in Sketchup, when you can do it within your program?
  9. Jo_Ann

    Vanity and Sink

    'Custom' cabinet is an understatement. Put together all 4 cabinet pieces on the left, and you will get the cabinet on the right (with no center stile sticking up through the sink).
  10. Back in April, someone posted with the same problem (yellow pixelated mirror reflections). The problem was fixed with an updated video card driver. Although you say your card is up to date, check again for updates. OR, maybe the installed driver is causing problems, and you should try rolling it back to the previous driver.
  11. When you select 'no ceiling over this room', the underside of the roof becomes the ceiling. BUT...the software still sees the space between the roof plane and the set ceiling height of the room, to be 'attic' space, so it builds 'attic' walls. You NEED to let the attic walls build. I used the soffit method. Set the walls on one side of the building as invisible, so that you can see the relation between the soffits and the roof plane, as you change the settings on the plane. P.S. In your default settings, for some reason you have set the soffit default to 'sloped'?
  12. Unclear about the size of the windows.
  13. Maybe a dutch roof would help to eliminate the up-arrow effect of the gables.
  14. It seems that you dragged your walls up to the height and shape that you wanted. This is usually a no-no. There also are currently useless attic walls on the attic level (did you draw them?). Delete them. All the rooms need to be set to the default ceiling height of the bedrooms (rough ceiling 96"), and then allow the attic walls to rebuild. To fix the framing (up on the tool bar)> Build framing> 2nd> wall> auto-build wall framing. Since you used a manual roof plane, open it's dbx. Set the baseline height to 239" and then re-lock it. Set the ridge top height to 315" Set the pitch to 1.75" This should at least get the roof heights really close to what you are trying to get.
  15. Not sure why you re-posted the exact same plan (with no changes) that you originally posted? BUT.. you need to check your lowest roof height in the bedrooms (if you are using the soffit for height method, you will see). You have also made some mistakes when drawing your walls, that need to be fixed.
  16. Did you build a roof over the garage? Are you using a railing or a fence panel?
  17. The simple way? Try this... place a 14' soffit, then adjust the roof pitch until 14' is reached on that wall.
  18. I would get rid of the terrain walls. Instead, (on level 0) draw 3 solid half-walls, forming a "room" extending off the foundation wall. Open each half-wall and set it's thickness to match the foundation walls. Choose your railing height and then set your wall material. Open the room dbx and set it's room type as a slab (make sure roof / ceiling over this room is not selected). I would also set it's floor C to be about 4" lower than the door in the foundation wall. Add a doorway where the steps will be. Back on level 1, (assuming that is where your terrain perimeter is), draw a terrain hole over the "room" (terrain>feature>terrain hole). Back on level 0: draw a stair landing, and drag it into the doorway (make it look like a slab). You need this landing so that the stairs will snap to it. Add the stairs.
  19. Start with a tall kitchen cabinet. You will need to eliminate the doors and shelves. You will also have to delete the crown molding and the top separation from the cabinet. If you don't want the toe kick, delete that too. Make the empty cabinet the length you want, and then place the long end of the cab slightly extended into the wall. Copy/paste the cab. Rotate the new cab and extend it's end, fully over-lapping the other cab, and with it's long end also slightly extended into the wall. Re-add the crown molding to a soffit sized correctly, OR use a custom countertop with molding added (and then size and shape the countertop to the shape of the tall cabinet). You can block the molding pieces to the cabinet. The only thing left to do, is to add a closet shelf (with pole and hangers). You can block that to the cabinet, too. It might sound like a lot of steps to do, but it really is quick and easy.
  20. Jo_Ann

    gazebo roof

    All you needed to do was to open the room dbx, and specify "roof over this room".
  21. Jo_Ann

    gazebo roof

    Is there some reason you're not using the the polygon shaped deck tool, listed under the build>railing and deck> polygon shaped deck?
  22. They are attic walls, and they usually generate automatically.