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  1. I realize that I could probably do this with three separate walls or something, but would like to do it in a single (window pass-through) step if possible.. How can I open this gap so that the opening goes all the way to the ceiling? (green line) thanks
  2. Just wondering if for kitchens, bathrooms, etc. if there is a way to automatically calculate square footage minus cabinet footprints, but to include appliance areas? thanks
  3. Been looking around but haven't figured anything out & have a bunch of them, so I'd rather not do it manually... I don't know what this type of angled detail is called. Sorry, image upload / code editing isn't working for me at the moment. I'll try again in a bit. Deep window with angled detail thanks!
  4. Not yet - seemed fast to split walls, convert the target wall to a pony, change bottom to interior type, set heights, and paint. I'll try it out, though.
  5. Pony wall it is. I don't like the extra geometry, but hey, it works.
  6. Hi Allen, I don't have wainscoting, just a chair rail with different paint above & below. I'm looking to see if there is a way to "split" a wall with a horizontal divider of some sort, like a room divider... but on walls
  7. I'd like to apply a few different materials above & below a chair rail in our dining room, and above and below a ledge shelf / mantle that divides our wall horizontally. Is there a way to do this without creating new geometry? thanks
  8. I am getting back to learning how to put roofs together in the software, and figured I'd try out my house. Some parts seem pretty straightforward, but others are probably complex, at least from a framing point of view. I don't need to get accurate framing, but would like to be able to represent the exterior and the interior fairly accurately. The thing I'm stuck on for the moment is how to model the three main masses (two large masses and central tall foyer); when I do this, roof planes seem to go a little nuts. Here's a basic model of the home, not super accurate, but just a way to visualize the roofs. Any thoughts on how to model the walls so the "collision area" in the center works out? Also, the lower roof area in the back is something I'm coming back to as I couldn't figure out how to get the geometry correct. Front of house with tall center hall (yes, the hall roof "cuts through" the adjacent roof. I didn't design it...) \ Rear of house thanks!
  9. Hi Eric - Yes, that worked, though the soffit has to extend above the ceiling plane - thanks
  10. 1st floor gable against the house where 2nd floor forms overhang... getting gaps above the soffits on the end. Is there a way to avoid this?
  11. Thanks - Actually, the cabinets are already installed under a soffit. Also wish we had more control over the door fronts as they don't always scale correctly, plus I need something specific I'll take a look at saving the entire cabinet(s) to see what happens. Here's a pic of the WIP just for fun. & one realtime from Twinmotion.
  12. Hi Eric - yeah, been through that process; at least, in some cases, selecting multiple components of a cabinet when the dialog is opened allows the user to set them simultaneously. Still, really clunky.
  13. More cabinet questions... probably more later 1) Cabinet fillers - I know I can make them by using a really narrow cabinet. However, when close to a wall, they seem to be added automatically - however, auto-backsplash doesn't honor the filler. Is using a 1" cabinet really the best way to do this? You can see the gap below: 2) Is there a way to assign default molding and have the existing cabinets updated? 3) Can I save a custom molding? I have to redefine it every time. 4) I need a straight molding flush with the cabinet edge. I can't set a negative thickness, so am just trying to use a 1/8" thickness. Is there a way to do this? 5) I'm getting a gap along the cabinet edge where the thin molding is & not sure how to mitigate this. The adjacent cabinet is getting an auto-filler. thanks
  14. I have defaults set up & working for cabinets if I add a new cabinet. However, if I try to restore defaults to an existing cabinet, it only works on some of the materials. I remember there being some odd conflict between "defaults" somewhere, but I believe I have everything set properly. You can see in this image that defaults are set to "Color - Light" for pretty much everything, but the cabinets are showing two materials. Further, when I change defaults, I don't see it reflected in all cabinets of the same type. How can I actually set & restore to material defaults? thanks