Jo_Ann

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Everything posted by Jo_Ann

  1. Slab or custom countertop.
  2. Your first floor roof plane is cutting into the 2nd floor walls. Adjust the roof plane.
  3. Instead of trying to fashion a complicated elevation detain around the garage, maybe you should consider using french drains?
  4. Jo_Ann

    Porch Roof

    #1. Move the short end wall of the porch inward, until you see the gable of the main house pop up. #2. Lower the pitch on the short wall and the front (porch) wall. #3. Turn on the floor reference, and go to the attic level. Draw an exterior wall (attic wall) over the gable wall below. Open this wall and check the box "no room definition" and "no locate".
  5. If you want to try DJP's method (I think)... Set the elevation regions as shown, based on your pic. For the garage level to be correct on the terrain, open the terrain perimeter (dbx) and set the "subfloor height above terrain" to -84" (garage foundation needs to be slightly higher than -110"). You have terrain climbing up the foundation wall at the rear of the house. Uncheck the box for "flatten terrain" (in the terrain perimeter dbx) to get rid of that. As you can see, there is usually more than one way to get the same result.
  6. You are getting closer. The flat region should look like this after you have shaped it.
  7. Draw the terrain retaining walls. THEN, shape the flat terrain region (that you already placed) up against and conforming to the house-side surface of the terrain retaining wall. If you have drawn the retaining wall in the correct place, it should show to be about 4' tall. It looks like a curb retaining wall could be used on the front yard. Curb walls can be height edited.
  8. You shape a terrain region polyline the same way you shaped your terrain perimeter.
  9. Using Architectural, with a situation like you have, your only choice is to cover it. Use a custom backsplash.
  10. Maybe this is simpler? Try it and see if it works for you. Is the plan "Remodel (terrain w basic building only)" have the correct terrain elevations that you want to use and the house is in the correct position on the terrain, but sitting at the wrong elevation? If you want it to look like the pic, then... FIRST you need to fix the house. #1. Reset floor 1 (C) value to "0" (ceiling at 95 5/8?). #2. Delete level 0 foundation, then rebuild the monolithic slab. #3. Now open the terrain perimeter and set the "subfloor height above terrain" to 1620". #4. The house will be floating above the terrain. You need to place a "flat terrain region" around the house footprint. Set it's elevation to 1615". Beyond that, you need to shape the flat region around the house, particularly at the back of the house up against the retaining wall.
  11. ??? I don't know what you are doing?
  12. Don't import stuff! There is more than one way to set up a terrain (per DJP), but this is how I like to do it. Orange areas are the terrain regions. #1: Open the terrain dbx and set subfloor height to 26". Uncheck automatic and flatten pad. #2: Place a terrain flat region by the garage / house front, and set it to "0" (ground zero). #3: Place a terrain flat region at the back of the terrain. Set it's elevation to -66" (5' 6" BELOW flat region "0"). #4: Place a terrain flat region at the front of the terrain. Set it's elevation to +110" (9' 2" HIGHER than flat region "0"). #5: Draw terrain retaining walls.
  13. You just need to practice.
  14. The first pic of your terrain looks kind of unrealistic, and the plan file you posted leaves the terrain flat. Maybe if you specified what the top slope of the terrain is supposed to be (assuming the bottom slope is 0" and the house is supposed to be 135' up), someone could offer more solutions. Too much guessing. NO dwg please. My guess:
  15. You have no ceiling because the ceiling finish is set as "0 mm". You have no floor because "floor under this room" is not checked.
  16. When you raised the ceiling, it allowed the interior wall to be exposed. Pro has a roof setting to fix that, but Architectural does not. So, you will have to cover it up. Either use a wedge shape from the library, or the custom backsplash tool.
  17. Your dormer window looks to be at about 40" from the floor. Why do you have no stem wall top in the garage? The siding is almost in the ground. I don't think that would pass building codes.
  18. I counted at least 15 elevation regions along that retaining wall. Good grief! Terrains are finicky. Try pulling each of the elevation region sides a little further into the retaining wall.
  19. Jo_Ann

    Bay Window Question

    Hold the cursor over the window, then hit the tab key (selects the window), then hit Ctrl+E to open the window.
  20. That is annoying, isn't it? Open the terrain dbx and uncheck "automatic". Set the "sub-floor height above terrain" to 26".
  21. The "room divider" wall works better. Fewer steps.
  22. To further what Eric said... 3d window active: 3d > Rendering Techniques > Vector View camera. Patterns only show with the vector view camera. A pattern and a texture are not the same. Textures show with the standard camera view. Look for Patterns and Textures in the index of your Reference Manual.