Jo_Ann

Members
  • Posts

    1598
  • Joined

  • Last visited

Everything posted by Jo_Ann

  1. I am getting a different interpretation (than Eric's idea) of what you want. Because you have Pro, you can do it this way. Place an interior wall, and slightly embed it into the staircase (this will hide balusters, but leave a handrail). In a 3d view or elevation view, select the wal and drag the entire bottom up (if needed) to the lowest part of the stringer. Grab the bottom handle (opposite side) and drag it up diagonally (to where it needs to be). Done.
  2. Here is the link to your post in the old forum: http://hometalk.homedesignersoftware.com/showthread.php?19471-Roof-Wall-Height This floor plan should help. I did this with HDA10 by tracing over your floor plan jpg, so the dimensions in my plan will not be exactly as yours. But it should be close. I don't know if your program will open this file. If you download the free trial of HDA2016, you will be able to open it. Comparing my settings to yours, should help fix things. Smileyflower house.zip
  3. GSettle, I think that anyone on this forum, trying to help, always appreciates seeing what the end results are. Good luck!
  4. Jo_Ann

    Corner Pantry

    I wouldn't use partitions, because they make adding a door very tricky and inconvenient. Using a wall will allow you to add a door that you can open to see the shelving inside the pantry 'room'. Using a 'half-wall' allows you to set it's height. The program will allow you to set it's thickness to a minimum of 27mm, but I think that's good enough to provide some stability. Using a cad line (shown in red) set to the dimension you need, will assist you in placing the walls. Use a custom countertop and shape it for the shelves. Once correctly shaped, open the dbx and uncheck "set height from cabinet". With shelf selected, copy/paste/hold position for however many shelves that you need. In the 3d window, grab each shelf and drag it to the correct height position. Lastly, add another custom countertop and precisely shape it to fit the pantry 'room'. Open the dbx and uncheck "set height from cabinet". Once again in 3d, drag it up to the top of the room to become the 'ceiling' of the 'room'. Hope this helps
  5. Terrains are very finicky, but maybe this will get you started. I used solid railing walls for the retaining walls, so the height could be set (80"). Place a flat region (terrain tools) over the entire terrain perimeter, then reshape it around everything using the line break tool. Study pic #2 for everything else that is needed.
  6. Jo_Ann

    Atriums

    Once again.. Start out by opening the atrium room dbx's and selecting 'no roof over this room'. Select all atrium walls and open the wall dbx to the roof tab, and select 'high shed' roof, and you can also set-back the overhang to about 76mm. Since you have Pro, you can now begin re-shaping the roof edges at the atrium walls. Study your reference guide on how to manipulate the roof planes. I believe that you will also have to change the pitch on some of the planes, to get them to come together at the same height where they meet on the atrium walls. Practice and experiment.
  7. Jo_Ann

    Atriums

    Top center roof is the greenhouse. Lower left is done using skylights. Lower right is done using the atrium window sections.
  8. After placing the dormer higher up on the roof, grab the move handle and carefully drag it down to the front wall. Open the dbx. The gable pitch will probably need to be set lower than the default 12". Hopefully, Suite has the option to change the eave overhang. Change it to about 24". Open the 'walls' tab in the dbx and set the height to 6" (it won't allow anything lower). Set the width, also. Your 'rain diverter' should now look just like Eric's pic.
  9. Jo_Ann

    Atriums

    LawB10, I used a greenhouse (on the left) and atrium window sections (on the right). You will find them in the library. Set them at your desired height. You must 1st get the roof correct. Obviously the atrium room is set as 'no roof over this room'. The walls of the atrium are set as 'high shed gable'.
  10. Jo_Ann

    Atriums

    Not enough information about what sort of end result that you want. But, there is more than one way to do an atrium roof, or perhaps, no roof at all.
  11. Robert, When I opened your plan in Pro2015 trial, I see the same thing you are seeing in the 'perspective framing overview'. I went to the toolbar: Build>Framing>Build Framing, and (in the dbx box) I put a check mark in the 'Build Floor Framing' box. The rim joists and floor joists all suddenly appeared! Also, I noticed that your basement exterior entry needs some TLC. First I changed the room type to 'entry' (why did you select 'open below'?). Open the structure dbx and set 'floor C' to -121.75, finished ceiling to 46.75. If you want the stem wall to match the existing basement stem wall, set 'stem wall I' to 51" I then raised the door 'floor to bottom 3/4", to give a slightly raised sill. Next, on level 1, turn on 'terrain feature' (2d display). I then enlarged the terrain 'hole' to eliminate the terrain that is overflowing into the stairwell on both sides and also the door side.
  12. Study the reference guide chapter: Terrain>Roads, Driveways and Sidewalks. Then prepare to start tearing out patches of your hair.
  13. The front wall of the balcony can not extend beyond the 1st floor wall beneath it, if you want the roof to continue in front of it.
  14. I only posted 2 lines. The details were in the thumbnail. Post a pic showing the problem, so that somebody can help.
  15. Glad to hear that the issues are resolved! I reckon that you learned a few new tricks during the process?! Are you going to post a pic of your success (with your personal design touches) ? Nice job, LawB10.
  16. Lots of fireplaces and wood stoves in the library.
  17. Another thought... Why not do a 'save as' plan to use as an experiment? Start eliminating things in the 'save as' plan (anything not necessary to the shell of the house, such as cabinets, fixtures, terrain, etc.). View and rebuild 3d as you go, to see if the siding suddenly rights itself. If it does, then that would indicate (by reducing file size and rendered surfaces) that the integrated video is responsible.
  18. This is a wacky idea but try rotating the siding 90 degrees, just to see if that will force the video card to display it correctly. Remember, I did say it was a wacky idea!
  19. Maybe this will help. Draw 2 cad lines to use as a reference point (shown in red). 1st one at 0, 2nd at 45. Position the cabinets until the front corners touch (fill-in between cabinets will auto build). Add a 3rd cad line from front pivot point to back pivot point (gives a reference point for the breakfast countertop's outer pivot point). Use the custom countertop (or soffits) for the breakfast counter. Raise the cabinet backsplash to meet the breakfast counter. If you block the components, you can then position the breakfast bar anywhere you want, without losing the configuration.
  20. When the roof is correct, turn off 'auto build roof '. The interior walls can then be removed, if desired.
  21. Lower roof profile, minus the 2nd rv bay.
  22. A lower roof profile ? Or has the far left side garage been axed?
  23. What Eric said is important, so I am just guessing.... But maybe this will get you headed in the right direction.