Robborito

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Everything posted by Robborito

  1. I have a question for you - what are you asking about please? And I think your caps lock is on......?
  2. I know them as 'treads' and not 'threads'? Is this a US term? Assuming from what I have read here, that's what we are talking about.
  3. Robborito

    DXF to .plan

    But a dxf file is a CAD data file. It will open as just lines and arcs etc inHDPro - won't it? The dxf is not going to be a three dimensional import like a 3ds or stl perhaps. Dxf is fine for electronic drawing board 2 dimensional CAD.....with no BIM or 3D data. I would guess you would have to spend allot of time expanding with trace overs etc to produce your HDPro model. Rather a slow process from my past experience.
  4. This option with stairs could be a good idea as an inclusion for the 'Suggestions' forum page? I'm also all for this to be shown correctly on my plans- Why not add it to the list?
  5. For me, with three point perspective/camera views - Standing too close to the target with a wide camera viewing angle (Field Of View) of more than 60 degrees - will distort things out of sight. I move away from the target, then ensure my camera viewing angle is a maximum of 60degrees (Default is 55 Degrees) - and things start to appear, well sorta normal. That's been my experience - for what it's worth. Hope I am not intruding here.
  6. Here ya go...just another bundle of usable goodies... Hope this aids your decision?
  7. Robborito

    virtual tour

    I use HDPro 2018, for my own reasons and for some of my own clients and for the right project - and I am a professional Architect in my 60's. The use of Home Designer is not restricted in any way to DYI's - I wouldn't think. It's the decision of the individual as to which program is best, surely. I note also that there is a 'Seeking Services' on the Home Designer Forums page.
  8. Robborito

    Dome homes

    Now you're talking.....That's a dome-home, or two....even. Note - the Home Designer Core Catalogue - has a folder with domes and spheres in it, that you could place in a model - but as to editing them, adding windows etc....I have never seen this exhibited anywhere in this forum. Sounds like a job for other software editors perhaps.......an 'igloo' tool.
  9. David - yes -I have found the Ambient Occlusion slider and the Bloom tick box in General Camera Default...Thanks for that tip. And Eric, thanks for the suggestion - I did a search in a number of places before posting - Nil results. Ambient occlusion is a method to approximate how bright light should be shining on any specific part of a surface, based on the light and it's environment. The strength of the bloom effect is largely determined by the range and the strength of the blur filter used. The resulting blurred texture is what we use to get the glow or light-bleeding effect. Cheers .
  10. Hi - The 2018 software update suggests one new feature as follows - 'Enhanced Render Features, Ambient Occlusion, Bloom, Normal Maps and Bump Maps are all elements that can be leveraged in Rendered Views'. I have updated to the new 2018 HDPro - and I have spent a while trying to find these new features. Has anyone else also done so - and if so, where are they located please? I can't find them. ( EG., Define Material window - not there, Rendering Technique options - not there....Ref. Manual Chapter 31 - nothing?) Thanks in advance.
  11. I can agree that the reference manual is well written. My only comment is that linking steps similar to those you offered to me to solve my situation is difficult to make work thru simple reference manual application. You need a starting point, and a good one in that. If I had perceviered at the level i was at before I asked the question that I asked the forum, I would still be floundering about with possibly very little gain or advancement. Thank goodness for the user forum as a venue for these shortcuts and explanations. Regards.
  12. Thank-you David - That instruction all worked perfectly for me. No problems at all. Transform/Replicate Object appears only (from what I can find) as an icon - bottom left corner of screen. Not under the edit dropdown menu. In my HDPro. Your input is the 'HDPro/CA Logic' that can only come from years of using the software. Not by reading the reference Manual. (Which btw, I have open every time I edit.) I was heading towards creating an ArchitecturalBlock of everything and rotating that - then exploding it back again. So many Thanks for your time/ input.
  13. OK Thanks David - I note you have made that exclaimation in other earlier posts that I have found - numerous times. I only found these after searching the forum history post my forum entry. However, my building needs to be aligned with x-y grid which is apparently what the program needs to function correctly. This I was advised by the CA support to resolve some conflicting wall intersections in the 3D views. Nothing too much of a drama, just trying to align things correctly, as it should be. Rotating the terrain is not an answer as it's not what is trying to be resolved here. It's the rotation relative to the x-y grid - see the plan. If these odd angles of some walls are defined in the snap angles (other than the 7.5 and 15degree defaults.) and aligned accordingly with these then I have been told that this is the correct procedure. (By CA) Its the mechanics of rotation about a centre point of a selected group that I need explained. I have no personal need to return with agonising replys. Thankyou.
  14. I have been struggling to get my model to rotate, about the centre of a selected group....I have ticked the preferences - behaviours- object centre, then selected my entire plan with the 'select objects' arrow - then I have picked -edit- edit behaviours - rotate/resize about centre point - but then when I try to rotate the selection - 5 degrees to match the x-y grid - all that happens is the selection group de-selects.....So what am I doing wrong. I have searched the 'user guide - reading page 192 and 193....on rotating objects. Still cant get this model to align to the grid. DO NOT WANT -Tools -rotate plan view - as this rotates the grid with the plan. Just want to align my model now with the terrain and all to the x-y grid. Please, can anyone offer some experienced advice. Thanks in advance. Plan image attached.
  15. Simple detailing is possible - for my use in any case.......These can be a screen grab for future detail insertions. These are placed into the layout at 1;25 - or larger, and then CAD-added. I do it frequently this way. ( See unfinished screen grab example ) Cheers. PS - sorry I'm a metric user. 1:25 = 1/2":1'....I'm not sure....
  16. I have tried this instruction/video to no avail; I cant get the 2nd floor to do as is suggested in the tutorial. I can change ceiling heights on 1st floor - but when I make the 2nd floor - I cant get to happen as is suggested in this demo.? Once I create the 2nd floor- all is lost on the 1st floor. I must be missing the point?
  17. Sorry - but are we talking HD17 - or HD18 here......the link provided is to HD18 'New Features'?
  18. Early efforts in HDPro 2017......a pretty good designing tool.
  19. Robborito

    Roof Return MIA

    Can I ask why? Will this just undo all of the manually drawn bits?Hence, making it necessary to re-do/build them all? Thanks.
  20. I use Sierra on may mac with HDPro - I get the finger regularly. (so to speak) Sierra straight out of the box..no changes.(that I am aware of?) See my screenshot image... I use this feature all the time - a good one. imo
  21. What about this little button - spoken of earlier by others?