solver

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Everything posted by solver

  1. solver

    Steeple

    You can create Architectural Blocks, which combine multiple parts into one. In this image is a cross made from 2 soffits, one for the vertical, one for the horizontal. I selected them both, and made them into an Architectural Block. I can now move these as one. I would have assembled the steeple on the ground from various parts, blocked them together, moved the assembly directly under its location, then used Transform/Replicate to raise it into position.
  2. Select one, click the center tool, select what you want to center on.
  3. Thanks for filling out your sig. Did I answer your question about aligning?
  4. Your walls are not aligned. The 2nd floor wall over the front door is thinner than the 9" wall where the arches are, and will need to be manually moved into position. Go to 2nd floor and turn on Reference Display. You will see the lower wall. Same issue at the fireplace. The upper wall is thinner than the lower. This one may align using the Align With Wall Below tool.
  5. Here is another option for the courtyard walls using standard (not half) walls. Use a Ceiling Plane for the cap. Ceiling planes will stop a wall, so using a thick ceiling plane as your cap will control the wall height. I changed the thickness to 3" and the material to brick. Set the pitch to 0. And changing your exterior wall definition to this will clean up the corners. And one just for fun
  6. I copied the existing window (door), redrew the wall using the Half Wall tool, then Paste Hold Position, and the window (door) looks OK. Just tried adding a door, and it does what you say. Half walls don't like doors in them. I was thinking there was a workaround, but cannot remember. Your other option is to use normal walls, select them and drag the top down.
  7. Have you considered using interior lintels too? I changed the arched openings either side of the larger arch, and changed that arch to a broken arch. Also added some fake windows flanking the fireplace, shown with closed shutters to give some interest to a large blank wall. Nothing wrong with what you have, just a different take on things.
  8. Rebuild your foundation. It's a good idea to keep Auto Rebuild Foundation on. Use Half Walls for the courtyard walls. Skylights (roof holes) cannot span multiple roof planes. Just pull back a section on each side.
  9. So you want to show the ground, and will fill in where the pavers will go. The courtyard is a room because it's surrounded by walls. If you set one of the walls either side of the courtyard entrance to No Room Definition, the courtyard looses its room definition, so no floor to deal with.
  10. Do you want to show pavers in your model, or the ground?
  11. Place sink on cabinet. Use Transform/Replicate to move it in the Z axis, or just open the sink and adjust its height. Use a Custom Countertop -- you may need to remove the countertop, then manually draw a Custom Countertop.
  12. solver

    Select All

    There is a rotation handle when something is selected. Transform/Replicate will also rotate a selection.
  13. solver

    Steeple

    Soffits are a real general purpose shape. What part of using them did you find "not as easy as I had hopped."? I don't know of any videos, but will try to give you some general pointers.
  14. Thanks. Suite is really limited in its framing options, so it depends on how accurate you want to be. Here I built a second floor, part is Open Below, part is a Deck (chosen because of the exposed framing). You would need a beam across the front, and I would use a soffit for that, painted to look like wood. You could build the entire loft with soffits too, and just use a single floor structure. Tell us a bit more about how you want the model to look, and we will help you get there.
  15. solver

    Select All

    Edit Area can work several ways. 1) Edit>Edit Area (All Floors) Marquee (click and drag) a rectangle around what you want to select. 2) Draw a CAD Box (closed polyline) around what you want to move, delete etc. This may be then be shaped as needed -- made L shaped, segments changed to a curve, etc. Select this polyline, then Edit>Edit Area (All Floors). Edit Area will use your polyline as its selection, and you may modify it further before initiating an action on the selected area.
  16. DJP is the best source for this type of info, but I'll make 2 suggestions. Edit>Edit Area is the best way to rotate an entire structure. Working with the structure square to the screen (or sheet of paper, if you prefer) is much easier than dealing with angles. This has been discussed multiple times, so a forum search should locate more. Look for plot plan.
  17. Draw wall in garage aligned with house ridge as shown. Raise ceiling in the room with the garage door to 139 1/2". Turn off Auto Rebuild Roof. Delete wall, reset ceiling height as required.
  18. solver

    Dormer Questions

    How is this done? I may have screwed it up, as I exploded both dormers already. Right click on a roof plane, choose Display On Floor Above. This gets all your roof planes on one level making it easier to see how they relate.
  19. solver

    Select All

    Edit>Edit Area I'd choose All Floors
  20. solver

    Roof Help

    I'm using Chief -- nothing you can use.
  21. solver

    Roof Help

    I deleted the higher one.
  22. solver

    Roof Help

    If one is correct, delete the incorrect one. Copy the good one and reflect it about the ridge (center of the room below).
  23. solver

    Dormer Questions

    Exploding them now, and creating your own hole in the roof gives you complete freedom to easily adjust them.