solver

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Posts posted by solver

  1. Creating knee walls is what I was suggesting. When you build the 2nd floor, set the ceiling height to 24", or whatever you choose. Then uncheck Ceiling Over This Room in the 2nd floor.

     

    All my images above show this.

     

    Also, in a Doll House view of the second floor, you should see the stairs leading down. Your plan does not.

     

    post-171-0-69510100-1438616826_thumb.jpg

     

    Keep us updated on your progress, and come back with any questions.

     

     

  2. I'm interested in small/tiny houses, and you have done a good job of squeezing everything into this one.

     

    I noticed your second floor has no room definitions, and the floor seems to be missing.. I deleted it and rebuilt it, drawing in the walls and got room definitions. 

     

    The stairwell seems to be defined in an unusual way too.

     

    If I were building, I would make the exterior walls taller. You will gain much needed headroom upstairs at little additional cost.

     

    You don't need a landing at the top of the stairs -- just the room floor.

     

    How about a door at the landing instead of the foot of the stairs. You could gain a couple of steps on the lower flight, moving the top back towards the center of the bedroom.

     

    As for measuring things, do you have the tape measure tool? You may use it in a cross section.

    post-171-0-17588300-1438551408_thumb.jpg

    post-171-0-33976200-1438551422_thumb.jpg

  3. Could you be specific about which image you are talking about?

     

    Is it the one in post #25?

     

    What specifically is incorrect with my plan?

     

    Just trying to understand exactly what you are trying to model.

     

    I'm using Pro to create something for others to produce in Architectural.

  4. Not sure.

     

    You may move the wall to a specific angle via its dialog.

     

    You may draw the wall at an angle.

     

    You may spin an existing wall then position it where needed. Control Drag will allow you to move it as needed.

     

    Research Angle Snaps.

  5. There is the pan window command -- far right on the screen, small hand icon. On a PC, the middle mouse button acts as to pan, don't know about a Mac.

     

    Don't have an idea on the scroll bars, but panning does the same thing and should get you going.

     

    You should have 2016, not 2015 too.

  6. Suggest you spend some time watching videos on YouTube. Lots of good info. You will get a feel for how the program works. 

     

    There is also a good help system within the program. Entering "gable" into the help search would have quickly provided an answer to your question.

  7. To follow up with what David suggested.

     

    I'm just guessing, but here is what I'd try.

     

    Draw walls where I show red in the image. That will create a small room. Turn off roof over this room.

     

    Build the roof. The overhang should move back. You will need to adjust the position of the walls to get the overhang correct.

    post-171-0-78550200-1437935307_thumb.jpg

  8.  

     

    But for the life of me, I can't figure out how to open it to change the dimension from 36" to 30".

     

     

     

    DJP is correct -- you can resize, and I should have been clearer. I was responding to the above. You don't "open" a cooktop to modify it.

     

    You don't change a 36" cooktop into a 30" like you do a cabinet.

  9. Thinking back, I bet I copied the profile.plan from the 2015 directory to the 2016. Never even considered there would be changes in the new one.

     

    Wish they would implement my stylesheet idea where user changes would be in a separate file.