LeftRightDesign Posted January 25, 2022 Share Posted January 25, 2022 I'm working in HDPro 2021, and copied and pasted a group of objects that includes two wine glasses from one plan to another. The glass texture is perfect in the original plan, but in the new plan it's completely different. I also tried copying the camera over to the new plan, but that didn't change anything, And I don't know if it matters, but I just upgraded my (Windows) machine, so I'm still in the "ah, something else that doesn't work" honeymoon phase of the process. Link to comment Share on other sites More sharing options...
solver Posted January 25, 2022 Share Posted January 25, 2022 Are we looking at a PBR from 2021 showing two plans? Link to comment Share on other sites More sharing options...
LeftRightDesign Posted January 25, 2022 Author Share Posted January 25, 2022 Yes. Link to comment Share on other sites More sharing options...
LeftRightDesign Posted February 24, 2022 Author Share Posted February 24, 2022 Still having this problem, if anyone has any ideas. Should I submit a ticket?? Link to comment Share on other sites More sharing options...
solver Posted February 24, 2022 Share Posted February 24, 2022 38 minutes ago, LeftRightDesign said: Should I submit a ticket?? I would. I assume these items are in your library. If you place them from there, how do they look? Link to comment Share on other sites More sharing options...
LeftRightDesign Posted February 24, 2022 Author Share Posted February 24, 2022 The material is one I created from oyster glass, on a recommendation from a forum post. Putting another wine glass w/ that material results in the same outcome. I'm submitting a request for help, so we'll see what they think. Link to comment Share on other sites More sharing options...
Savuti Posted March 11, 2022 Share Posted March 11, 2022 Do you mind telling me how you achieved the natural looking wine glasses with transparency and light reflection in the image on the right as opposed to the opaque wine glasses in the image on the left. I am using HDPro 2021. Link to comment Share on other sites More sharing options...
LeftRightDesign Posted March 11, 2022 Author Share Posted March 11, 2022 No, sorry, Savuti, I can't. All I can tell you is that I was using the oyster swirl glass and I had played around with it to get that effect. I haven't been able to recreate it in any other plan. Link to comment Share on other sites More sharing options...
Savuti Posted March 11, 2022 Share Posted March 11, 2022 Thanks for the reply. Link to comment Share on other sites More sharing options...
LawB10 Posted March 11, 2022 Share Posted March 11, 2022 Try using the Material Definition tool. Click on the original wine glasses, click on colors and see what the numbers and settings are. Use those numbers and settings for the newer wine glasses Link to comment Share on other sites More sharing options...
LeftRightDesign Posted March 12, 2022 Author Share Posted March 12, 2022 Yes, I tried all those things. Plus I copied the camera from one plan to another, and nothing seemed to work. I haven't been able to recreate this material using the same settings in any other program, and I can't figure out why. I tried to submit a ticket for this, but had trouble uploading the two plans in question. I should try again..... Link to comment Share on other sites More sharing options...
Arkytek Posted March 12, 2022 Share Posted March 12, 2022 I look forward to seeing if you get a fix for this. I have also struggled to get wine glasses to appear clear and shiny. My attempts to edit them to help get more clarity nearly made them disappear and still were pretty frosty looking. Link to comment Share on other sites More sharing options...
LeftRightDesign Posted March 12, 2022 Author Share Posted March 12, 2022 And don't get me started on how hard it is to get a stainless steel texture that isn't either too flat or too reflective..... Price you pay, I suppose, for not having CA. Link to comment Share on other sites More sharing options...
solver Posted March 12, 2022 Share Posted March 12, 2022 10 hours ago, LeftRightDesign said: And don't get me started on how hard it is to get a stainless steel texture I won't say these are better, maybe just different. There are websites where you may download textures -- some free some not. Stainless Steel Library_Mick.calibz Link to comment Share on other sites More sharing options...
solver Posted March 12, 2022 Share Posted March 12, 2022 As for the wine glasses. If you attach the plan file, I'll take a look. Link to comment Share on other sites More sharing options...
LeftRightDesign Posted March 12, 2022 Author Share Posted March 12, 2022 Thanks, Solver, I have Mick's library of SS textures. I've also got some that I've played with, but still not happy. I backed up the plan to a zipped folder, but it still comes out at 203 MB, which is too large to upload. Am I missing some other way to do this?? Link to comment Share on other sites More sharing options...
solver Posted March 12, 2022 Share Posted March 12, 2022 Use Edit Area (All Floors) to cut out the kitchen, save in a new plan. Make sure the glasses look OK. Or you can copy the plan, then use Edit Area to delete parts you do not want. Link to comment Share on other sites More sharing options...
LeftRightDesign Posted March 12, 2022 Author Share Posted March 12, 2022 So, I've been playing with the wine glass, and I think it's really a question of how the lighting works in each plan. Here are some screen shots of the same wine glass in a couple of different plans. Also with some different Properties (Transparency & Emissive especially). Link to comment Share on other sites More sharing options...
Savuti Posted March 14, 2022 Share Posted March 14, 2022 I have come up with this so far, working with Material Definition, lighting, material colour, Brightness, Transparency, Emissive setting. The wine glasses still appear to be more realistic though. I will keep trying to achieve that appearance. Link to comment Share on other sites More sharing options...
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