y-g-m-n

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Everything posted by y-g-m-n

  1. If you use it then upgrade is worth it IMHO. Some of the new features are what I have wanted, coming from 2023. I cannot even remember 2022. Not like it is big money even for the hobbyist - Would be nice for it to be cheaper on UPGRADES then new buys.
  2. post plan or at least screenshot. But you click on room in 2d plan. and open it. On structural tab I think is vertical dimensions of room so you can make that one Different from default. VEry simple to do.
  3. thanks.... I am just not an acronym kinda guy.
  4. OMG many ways to do this: click on wall and open the edit dialogue for it. First page check box for INVISIBLE Click on wall to highlight. Select Hidden icon thingy at bottom of page which is a slab looking white wall outlined by HIDDEN dashed line. All above covered under INVISIBLE WALL in help screen Easy way to get there would be to select wall and open edit dialogue scree and then hit HELP button lower right and it will tell you what everything does and lo an behold it tells you what invisible wall is.
  5. If you want that tobe 12" overhand open up each cabinet and set overhang to what you want for each side of cabinet. Industry norm seems to be 1" overhang front and 1/2" sides but make it what ya want. easy peasy
  6. Need file to see what you have entered for terrain contours, points etc that define terrain elevations. Have you rebuilt terrain? few tricks on there with some terrain features if you check manual and help screen.
  7. I know when you have a SLAB foundation and have brick veneer exterior walls the program (2024) will make a BRICK ledge but you have no control over depth nor width.
  8. but you could manually edit those roof planes to what you like in HDPRO
  9. didyou draw them as PONY walls? Where bottom is one type of exterior and the op is another based on dim you enter for rail hieght?
  10. my thread in the suggestion section:
  11. try using custom back splash or 3d rectangle object or soffit or terrain curb or many various things... choose one you like to work with.. but stick it to outside of foundation with thickness that represents the stone veneer you want to apply and then change material to stone you like.
  12. have floor plan? Are these walls colinear? Clicking on the wall "grips" (AUTOCAD TERM) and oving them is not the best way to maniupulate walls. Wall height is based on interior room ceiling and structural defaults. Having proper gable ends and wall design will ensure the gable end matches wall below and drawing in correctly. Attic walls are difficult to work with as they have specific job of filling vertical space between a floor and roof where program thinks they are needed. How did you do the roofs Manually or auto? What is end result you are looking for? Stone veneer for gable, pony wall to left of gable with same stone veneer? Also you may have SELECT ROOM first in 3D views as a default setting so it is selecting room not the wall. PLan would really help.
  13. y-g-m-n

    Crown Molding

    in lieu of shelves and partitions. Just use a cabinet either full height or base or wall that suits. locate and then open editing dialogue for it. under box construction Decide cabinet type (face frame or frameless (which is like what you are drawing with partitions) Go to FRONT page. And edit it by removing doors then you have open cabinet with shelves. You can let it auto space shelves or in OPENING part manually edit shelves. now for your crown issue if you size a full cabinet or locate a wall cabinet so the top is at your ceiling height then the room crown will STOP and "be cut" at sides of cabinet box. If you want Crown to go around cabinet then go to cabinet molding page and add it so it lines up with room crown. Remember with crown though think how it attaches to cabinet box - need some flat surface and place to nail it on. no sense designing something that cannot be made. Play with cabinets as you can do many things if you get creative knowing what each menu page has on it and what it does,
  14. little more info please. Wall shape? what do you mean? and why?
  15. hard to see your screenshot but what is your MAIN LAYER? For USA where majority of houses made from wood framing (vertical studs, top & bottom Plates): majority HDPRO included wall types use the STUD layer as the main layer and is what dims are pulled from since well that is what the framers need build a house. Does not dimension from sheet rock or exterior brick veneer since they are attached to studs based on wall definition. I.e. Interior sheetrock direct to studs. Exterior brick holds the define air gap (varies here 1/2" to 2" range). So in your example with interior and exterior brick w/o studs the software does not know what to pull dims from, Also you just have a free standing wall without forming an enclosed room. Enclose the room and then check dims. As always you can make manual dims and then edit the end points of manual dims are pulled from. Again, ya gotta play with software to understand how it works.
  16. click on fence to highlight. Then click on the reverse layer command... this will nmove rails to opposite side for gate: open gate's object dialogue which is really just a DOOR dialogue. click reverse interior/exterior
  17. might help if you insert your plan to the post so people can play with it to see whats up
  18. different floor heights and ceiling heights and multiple floors makes for a difficult project. Remember heights are set from First floor elevation which is the zero. Lowering some rooms is ok and done in the room dialogue. Having software build your foundation tends to be best as long as you ensure specs in the dialogue are what you want. As said above - to learn one has to play with it. Try creating a 2 room house with each have different floor elevations. again but different ceiling heights. Mybe again to see what options you have for roof generation. Play with foundation variables so you understand what they do. Create a copy of your existing plan and play with things until you get what you want so you do not ruin original file. Once you figure it out then apply to original file and save and on to the next task... After a while this all becomes second nature. There are many ways to do many things and when you find a way that works for you. To learn this software, you have to play with it and create different designs to learn it. I find the HELP to be a tremendous resource as it explains a lot. Also have some knowledge on houses are built also helps a bunch so you know what is possible or not and what is required from say a structural point of view. I have seen some designs which are impossible to build yet look nice. Creating a model of existing can be a PAIN but if you design it like it was built tends to be easier; especially when a house has had multiple editions added over the years or very old and made from obsolete material or methods. Then you have to cheat your plan so it is accurate for what you need but may not indiicate how it was built. Good luck and play with it. .
  19. I didnt mean they do not work with those tools they just do not work well if our light is not symmetrical. have a pot light? click it do you get any temp dims to locate it from a wall or something? Or from then next pot light in say a row? Hey tel me how far is that pot light from the side wall and end wall? Have to use tape measure as selecting it does not show any temp dims. So in your case you had to locate the first before you can use the replicate thingy. example: see attached ceiling light I selected and no temp dims to locate so yeah I have to center it with room and all. 2nd pic is of a landscape SEASIDE PATH LIGHT that has been selected no temp dims and the center point is the center of OA width which is worthless since should b center of spike or light bulb something when installing you can measure or check and means something. So centering etc are based on this center point which is not easy to find in real life due to light. Heck temp dims to edges would suffice but now with electrical stuff.. I can locate everything else in the library (that I have played with which is a bunch) except electrical things require you to add manual dims. Light switch try to locate 4" from a door what a PIA as thing jumps around goes to other side of wall sometimes just real messy versus other objects that are on walls. Dimensioning outlets and switches is a pain not on mine I have to bust out the tape measure. I have tried the replicate thing and I guess I am too use to AUTOCAD and Solidworks and I mess it all up and takes me too long to figure out each time I want to use it. Same thing with OFFSET (offset should just be a command and not some weird way it is in HD so I just draw poly lines where I want lights and such and then insert and locate centers on the cross points. Or I will insert Ceiling J-Boxes at these points so I can change lights out easy enough and keep their locating point.
  20. When I mess with my exterior lights and get them how I want them in the 3D perspective view using STANDARD view I can get them to work as I want. MAnual based on LIGHT SETTINGS. Then I switch to PHYSICAL viewing and some of them turn off even though they are on. I try turning them off and on - nope. Go back ito adjust lights and cehck everything is correct (it is) and click update just in case and close out by hitting DONE. and physical view remains as before with some lights off. TRy it w/ automatic with more lights on then I have and no change. Move camera viewpoint - No change.. Nothing works = seems like a glitch.
  21. I use these 3 commands /buttons a lot: See screen shot attached: #1 is the PERP or PARALLEL button. Select object you want to rotate to be Perp or Parall and then click on #1 button. You then find object you want to align it TOO and depending on how you move your mouse you will see and AXIS line to denote how it will roatte it when you click again. so by moving mouse little you can get PERP or PAR. #2 is CENTERED. Similar procedure but it will aalign object to be centered with what you select the mouse with - it does show you axis it will center on since it gives everything 2 axis in plan view (X and Y) #3 is Mirror. SO it mirros object based on same thing what object you hover over and the axis line it shows. I suggest playing with each as these 3 are probably the 3 best commands they have for placing objects ina plan. DO note though for some reason ELECTRICAL items do not like these 3 commands and still difficult to align pot lights. Best way for pot lights is to draw lines where you want them to be and located them on the line. For spacing on this line again draw cross lines so you create intersections for location This brings up a Suggestion to HD software coders: everything but electric brings up temp dims to help locate them by edges why not LIGHTS? let me locate the CENTER of the light so I can locate Junction boxes currently have to be done by inserting manual dims and then it is a pain - like no one likes the electrician.
  22. thanks, can you describe differences between them? I see width and radii etc. but are these based on some local supply house stock or made up completely by you?
  23. did you look at terrain specification?