xJonQx Posted February 17, 2017 Share Posted February 17, 2017 In HD Pro 2017, how can you prevent 2 perpendicular walls from auto-extending and joining? I have a steel frame wall which abutts (but a couple of inches offset from) the corner of a concrete wall. The steel wall extends which in turn extends the corner of the concrete (see the first screenshot). The second screenshots shows another case where a steel frame is merging with an adjacent wood frame. Thank for the help. Link to comment Share on other sites More sharing options...
TomGriff Posted February 17, 2017 Share Posted February 17, 2017 Go to the floor plan and click on the wall where you want the gap. Then using the handle that appears at the end of the wall, drag it back to where you want it to stop. You can also click on the dimension that shows up to precisely control the gap. Tom Link to comment Share on other sites More sharing options...
solver Posted February 17, 2017 Share Posted February 17, 2017 Use a Room Divider wall drawn parallel to, and positioned whatever distance is required from the wall you do not want to connect to. The butting wall will snap to the Room Divider. You may shorten the Room Divider wall so it does not show in the plan. 1 1 Link to comment Share on other sites More sharing options...
xJonQx Posted February 17, 2017 Author Share Posted February 17, 2017 Thanks for the replies. @TomGriff - Unfortunately, what you describe doesn't work in HD Pro 2017. @Solver - That's a great workaround! Thanks so much. I have to also thank you for the workaround of using the Point to Point Move feature in lieu of a true Align feature. I use that in conjunction with Box Shapes to precisely control offsets of walls/objects from one another (where I use the Box Shape as a specifically sized spacer which I delete afterwards) -- I used this here to get the Room Divider wall a very tiny 1/4" away from the wall. I attached pix of the workaround for the reference of others who run into this issue. Link to comment Share on other sites More sharing options...
mistertheplague Posted January 12, 2020 Share Posted January 12, 2020 @xJonQx @solver Just found this workaround. Brilliant. Link to comment Share on other sites More sharing options...
DavidJPotter Posted January 12, 2020 Share Posted January 12, 2020 Actually it is not, basically a "work-around" other than you are working around the pre-programming that is built into walls and other objects. Most of the time, such built in programming works positively but if you want a specific result other than what is usual, then additional steps are then necessary. DJP Link to comment Share on other sites More sharing options...
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