Robborito

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Posts posted by Robborito

  1. Wow  - this certainly attracted some serious input from various forum members - that's amazing.

    Do you guys all know each other maybe?

     

    A'Prow' roof......the wee little peaked ridge extension perhaps.

    That's unusual.

    Must be a local thing. 

    What is it's purpose...cosmetic or is there a function?

     

    This post has been interesting reading  - all the same.

    Thank you all.

  2. So the lesson here is - copy and amend the copy and  not the original? Is that it?

    This means re-assignin the material in the defaults?

    Correct?

    Thanks.

  3. I too am interested to see these wonderful images that may have been rendered in HDPro....as I have asked similar question in the past and came to the conclusion ,as advised, that go with CA for better and raytraced renderings.

    It is what it is - I am learning.

     

    Timeless_16 - btw, your kitchen renders posted look ok I thought.

    Marceline's version just adds lights - doesn't it?

    • Downvote 1
  4.  

    1. Place a Doorway in a wall
    2. Place the Nanawall symbol inside or outside of the room in the general area wherever there is space for it
    3. Resize the Doorway so that the Nanawall object will fit inside of it
    4. Select the Nanawall symbol and use Center Object to center it within the wall and doorway

     

     

    Wow. That seemed all too easy when I thought about it - but it works. Thankyou Kat. 

    • Like 1
  5. The Nana wall symbols are so designed and originally created by a Chief Architect Premier user Named Michael. He shared his creation freely with other users and that is how he designed an otherwise complicated symbol. If you think about it how would you make such a symbol of such complexity? Michael made a decision and his symbols work perfectly used as designed. Things generally are as they are not not always as we might like them to be.

     

    DJP

     

    OK _ Thanks for that historical feedback David.

    However, my point here is - seems the door placement has been re-invented with these doors to me....when you insert a door normally/otherwise, in the normal sense - things happen and the door is there be it a slider or other selection. Not sure I understand the logic behind how we are to place these Nana Walls. But anyway - I am learning. Maybe someone could post a short video on how these are to be placed correctly - I can't seem to make them work.

  6. This is how it will look if you place the nanwall symbol into a doorway opening in a wall.

    Pro has a Center Object edit tool that makes centering it inside of the wall pretty easy, but I am not sure if it is available in any of the less advanced versions.

    OK - well how does that work? Cut the hole then insert the object or something?

    I use Pro - there does not appear to be any special means of preparing a wall, doorway or opening to allow insertion of the object that I can see....

    Nicely done however is your image.

  7. I also have downloaded these door objects....not really useful. Why or how they are to be used was a mystery....and until now reading this post I wonder how or why you would insert them into a doorway of the same size? Is this the intended use and installation of these? A pity really because they look great on the surface. Disappointing.

    See screen shot attached - this is  hardly a useful processpost-2413-0-31928300-1470826898_thumb.png.....and surely not the intent?

  8. You did not say you wanted the top to have a cap, or that the inside should be the same as the outside.

     

    I would have recommended you create a new wall type using your choice of block instead of concrete, and changing the size and material of the top rail to serve as the cap. Far easier than placing a soffit.

     

    attachicon.gifrob 2.jpg

    You are right I did not say that about the capping  - did't want to cloud the issues - I decided that myself after I read your first reply - Thank you. So - this new wall you created - was it built as a railing or something else? And so the granite capping is a handrail is it - with adjusted dimensions to match a capping I guess? So there was another solution after all that. Well thanks Eric. Appreciate you taking the time to reply again.

  9. To fix the problems you were having with the lower part of the wall.

     

    The whole building is concrete and blocks, why you built it that way is beyond me.

     

    If you would have use Brick instead of Concrete stem walls, you would not have had those issues. On the 1st floor you used concrete wall for columns

    Go to the library and use the columns there.

     

    Last, Did you try it?

     

    But again - what relevance does the wall have  - brick or block? whats the difference. And in my local area.....core filled blockwork is not uncommon. If thats strange to you - then that is just strange to you. Still not with you on what it is you are suggesting...sorry.

  10. Try editing the floor structure for the 2nd floor slab

     

    For what exactly? To change the top of the wall material?

    I'm not with you...sorry.

     

    And Eric,

    The old Go Through Wall Below button - it makes sense when someone tells you - Thank you.

    How did I miss that....

    Yep I worked around  that and now all good.

     

    What I did for the top of the wall  - is layed a 40mm capping atop it using - yep ye old soffit.

    Thanks DJPotter for that tip.

     

    Cool bananas.

    Thank to all.

    post-2413-0-66945900-1460543872_thumb.png

  11. Ok  - Thank you DJP. ( and Eric )

     

    Yes - I did try the materials tab first prior to then using the eyedropper etc - however both not working for me.

    And sure its not 'proper' perhaps - but I'm trying to hasten the learning curve.

     

    It's also more a case for me of learning to understand the relevance and interoperability between other objects, for the objects I have built.

    In other words - working with rooms as diferentiated to working with walls. Two different processes.

    I'm sure the work around of using a soffit as a wall substitute is workable - but its a case for me of understanding why the 'wall' does what it does.

    (and doesn't do)

     

    I am posting the .plan file for Eric - if you can have a look for me -  that would be a buzz to have your experience at my desk -  Thankyou.

     

    DJP - I'm not complaining by the way - far from that as I am a novice,  and I ask these questions in curiosity.

    Thankyou.

     

    Trevellyan Riad 2016.plan

  12. Hi all.

    My model;

    I have built walls as balustrades and am struggling to get my understanding of how to have it cantilevered symmetrically - and change materials for the wall and slab it sits on as part of the cantilever?

    I have successfully built what is working ok for me - but struggle with materials - even with eyedropper and spray can/roller.

     

    I've got this far thru working with the information base via the forum - but can't understand yet logically what it is I'm attempting to change here - is it the floor, is it the wall? Is it the structure?

    I thought I knew - but I don't.

     

    All I want is to have the wall/balustrade - wall top, wall external face and side with the slab/floor to be the same material. (See attached)

     

    Can anyone offer guidance here please?

     

    I've attached some images here of the model on my query.

     

    Many thanks in anticipation.

     

    Robbo.

    post-2413-0-17228200-1460457577_thumb.png

    post-2413-0-33368400-1460457604_thumb.png

    post-2413-0-42598500-1460457629_thumb.png

  13. I recently upgraded to HDPro 17 - and on my iMac OSX 10.9.5 2.9 GHz Intel Core i5, I have noticed an improvement in 3D handling, render and general model appearance for some reason? The model is a pleasure to work with.

    I have no idea if anything has been done software wise, and I am using the same iMac as I used with HDPro16 -

    this has been an issue for me in the past - but the upgrade cost is great value. (for that reason alone it seems)

    imo.

    Cheers. 

    Robbo.

  14. I just group my layout images, elevation etc and sheets order in the one layout and drag them into place over the layout sheet when I need that specific page printed; It solves the one page HDPro limitation....

    Its good enuf just needs a small bit of extra shuffling - but its fine.

    Just requires a bit of planning and you can layout as many sheets as you like - just bring them over the actual layout when needed to print.

  15. OK - Thank you David J. Potter for your reply.

    I will investigate the 3D warehouse scenario - have not looked there yet - but will investigate your direction.

     

    HD Pro - has such an amazing selection of landscaping - quite uniquely.

    I have experimented with adding shadows to trees in exported images selectively in 'Gimp'- an image editor for Mac, with varying degrees of artistic success.

    For reasons -  that I just like the planting selections available in HDPro.

     

    Regards.

  16. Yes for site plans the 1" = 10'/20'/50' is quite normal as you are looking at large areas to fit in a drawing.  With elevations it's important to print to scale so you can add say vertical dimensions to identify tops of foundations and heights of ceilings and floors as that is one way or letting the framer know what room heights are.

    Not sure if you can scale a watercolor view.

    Alan

     

    The scaled watercolour or similar images on layouts are excellent for scaled and coloured 'presentation drawings' - or very close too a scale of reference.

    ( Maybe my image attachment on last comment was missed?)

    These layouts are not necessarily  intended nor not likely to be handed to the 'framer', or any other tradesperson - unless they have preference in that regard.

    Interior designers, Architects and especially clients - seem to like them.

    The original question by 'English' - was in regard to getting scaled images I thought.

    Cheers.

    • Downvote 1
  17. OK - I hear you - So is that a scale of 1:10? - I only recall using 1/8"=1' back in dark ages - early 1960's at school here;

    We went metric in 1966.

     

    However - that aside,  this is what I do to get a coloured 'scale'-  watercolour image in a layout - well for presentation anyway.

    See attached grab from my screen in layout.

     

    I always state on my drawings they are not to be scaled from in any case - so any in-corrections or minor

    discrepancies - would be minimal at this scale anyway.

     

    I have also at times contemplated drawing the elevation outline at the correct scale on the layout sheet,

    and using this then to guide or reference my required 'watercolour image' scale.

     

    Cheers.

    post-2413-0-60323800-1457668553_thumb.png

  18. Notice that the "Vector View Options" in English's screenshot at the bottom of the Send to Layout dialog are greyed out.

    So the program knows he's not in a Vector View, which elevations typically are, and have to be in order for them to be scaled when sent to layout.

    If he's not in a Vector View, but he's confident he's in an elevation, and not say a floor plan, then he likely activated different rendering technique, so switching back to Vector and then resending the view to the layout should show the "Vector View Options" available, as well as the "Scaling" settings.

    Hope this helps to explain the logic a bit more.  :)

     

    OK  - thanks for the translation.

    I can't repeat this problem to test the situation for future reference?

    Scale is one thing - but tho matter re greyed out vector view options only occurs (for me) in 3D camera views?

    But you can still insert the image into layout - and slide scale the view as required to fit the page being used.

     

    If the scale won't fit the page - just insert it anyway - and likewise - scale it to fit the page.

    Thats what I do.

    Anyway....Thanks again.

  19. If you only have Current Screen as Image available, I'm guessing you've accidentally switched out of the "Vector" rendering technique in your Cross Section/Elevation view.

     

    What? I do not understand this comment or its relevance? Could you explain this comment please, cause I am not with you? Thank-you in advance.

    What does this have to do with scale?

  20. I have looked everywhere - but still can't find anything that will allow the inserted trees and plants to cast respective shadows on a 'final render with shadows'? Is it possible at all in HDPro 2016? Maybe not.

    I can get other objects, cars, etc to do so - but not the trees and plant (images) that are inserted into a model?

    See attached image.......

     

    Thankyou.

    post-2413-0-02534400-1457417056_thumb.jpg