ajworkman93 Posted May 12, 2020 Share Posted May 12, 2020 Hello, my name is Aaron I am having some design issues while using Home Designer Pro 2020 and I am seeking some help. While drawing a full bathroom I am having trouble getting correct finishes to render in 3D. I have a flooring material snipped from a google search that I wish to use as a 24x12 tile on the floor in a 1/2 offset grid but while it shows the pattern in orthographic view it does not in the standard doll house view. What steps am I not correctly taking or settings that may be off that are not rendering the finish properly? (see attached photos for reference) Also I am having an issue with a wall covering that shows the covering extending past the desired area of the wall. I have a tub surround area for tile to be installed and on the plumbing fixture wall I have increased the thickness by 1/32 to make sure that the wall tile material is only in the tub surround. While it works for my 20x8 it does not work for my 12x4 subway. What inputs have I not correctly executed that now shows the subway extending past the desired area? (see attached photos for reference) I appreciate all and any help on these issues. Aaron Home Designer Pro 2020 Link to comment Share on other sites More sharing options...
solver Posted May 12, 2020 Share Posted May 12, 2020 8 minutes ago, ajworkman93 said: Also I am having an issue with a wall covering Use a Custom Backsplash instead of a Wall Covering. 9 minutes ago, ajworkman93 said: I am having trouble getting correct finishes to render in 3D. Read about Textures and Patterns and how they differ. Have you checked the Knowledge Base for articles? Knowledge Base Link to comment Share on other sites More sharing options...
rangerrick Posted May 12, 2020 Share Posted May 12, 2020 The Pattern doesn't influence the Texture. Patterns are displayed in rendering modes Vector and Technical. Textures are displayed in rendering modes Standard, Watercolor and Physically Based. The program will use whatever texture you set as the texture source and arrange multiple copies of it along the X & Y axis. In your example to get the 1/2 offset grid you need a suitable texture. The one shown in your example won't work. I've created one in Photoshop... attached. Link to comment Share on other sites More sharing options...
ajworkman93 Posted May 14, 2020 Author Share Posted May 14, 2020 Thanks guys I really appreciate the help and will get on both suggestions and look through the knowledge base for other support as well. Aaron Link to comment Share on other sites More sharing options...
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