Curved Wall Glitch


Lucidhomes
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Hi, 

I have an annoying issue with curved walls. If for example I draw 2 walls that intersect at 90 degrees, I then measure back 1m from the corner externally, and draw a diagonal wall at 45 degrees from this point and the highlight the diagonal wall and click on the curve wall function, the wall becomes a curved wall. But when I use the edit handle to adjust the radius to my desired quarter circle, the end of the curved wall section creeps past the 1m marker thus adjusting the existing length of the straight walls and therefore the radius too. 

Quarter Circle end changed position.png

Curve default.png

diagonal.png

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try drawing curved wall first and have radius to outside main layer selected with the radius you want.

then make sure you have your 90-degree corner it will snap to that.

Then move it to where you want and draw the straight walls off of it.

 

 I use CAD elements to note tangent points in your case at the 1m mark on one side draw vertical line and then the other horizontal and then use fillet command to find the corner aka center of your curved wall and it also shows where straight walls start from.

 

The curved wall feature needs some love from programmers as it is not easy to manipulate and place them how you really want.

Should have adjustments like a CAD arc or circle have. change chord length, angle, radius to main layer, center point etc. and you can lock one down once happy.

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