davidstvz Posted October 27, 2020 Share Posted October 27, 2020 I'm using Physically Based rendering in HD Pro 2021 and sometimes I get this processing and shadow glitch on certain objects where the shadows are pitch black. I thought it was a glitch in the Tru Stile manufacturer catalog for a moment (because changing to a core catalog door fixed the problem) but then I noticed that some "closed" geometric shapes I had placed were also affected. I've tried restarting, deleting and recreating my camera, deleting and recreating my sun angle (that helps with shadow problems sometimes) and rebuilding 3D. Is there anything else I could try to fix the shadows? Link to comment Share on other sites More sharing options...
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