Posts posted by Timeless_16
I'm having an issue with Home Designer Pro 2020 when trying to export to Sketchup. When I export with a DAE file, it imports into Sketchup as more of an object that you have to painfully edit component > then painfully select the lights because it turns the light faces into like a grid. I've seen others export in DAE and not have any issues with importing into Sketchup for external rendering.
Attached an image with the light face for reference.
UPDATE: I downloaded it and it will import the .dae files from HD Pro without Sketchup. Now need to figure out the materials and lighting. Having trouble with rotation of materials and how the lighting works.
How are you importing into Sketchup? I can't seem to get it to upload, I keep getting an import error...
I posted this on the Chief Architect Facebook group.
"I know this has been brought up before, but I am curious about this even more now since I figured something out this morning.
I learned by searching and also attempting it. I was able to export via the .Collada file (the only form of file export that HD Pro 2020 does. I read on a forum that you could import to Blender to save as a .Collada file (which ironically, from the Blender export, Sketchup uploads the .Collada file seamlessly with no issues except it doesn't keep the materials (colors and textures).
I guess where I am stumped is why really small files (very small single rooms) from Home Designer Pro 2020 will load into Sketchup and can be rendered using Podium, yet, once the room gets bigger than a 10x12 and has more than 10 or so objects, cabinets, etc, it won't load - it "import fails". Then exporting to Blender and saving in the EXACT same file type, .collada - minus the colors and texture, it imports into Sketchup and can have textures and color added back in, then rendered.
Just wondering if it's a software limitation, something in the file, texture/color or something else causing the issue. I have been using the PBR in HD PRO 2020 with really decent results but.... Was wanting to try rendering in Podium to see what results I could get. I have Sim Lab composer but Podium still seems to the be the easiest rendering option. Can't afford Lumion or other at this point, so just trying to figure out other options."
As in that post, I can only get Home Designer Pro 2020 to export the .dae file to Blender without issue, however, when I do it, I get the model but the textures are totally gone and missing...
Can you post how you did it in screenshots, I know that's asking a lot, I know several people that don't have an issue, but one of my really good friends who's become a mentor, told me he has issues and it doesn't work for him, so just curious if there is a way of doing it or if your file sizes are small enough, etc...
Side Note: Below is my latest render within, HD Pro 2020.
Does anyone have a guide of sorts as to making items such as stainless steel appliances and fixtures have more of a relection.
Also items like the countertop (when material is more of a reflective stone).
Adjusted materials and lighting with little to no luck.
This image was from a test, yes, I realize windows may help. But was using this test kitchen as a sandbox to try to adjust materials.
1 hour ago, Rookie65 said:
Knowing what the circumstance is that it needs to be a walkout basement will help us help you.
If it's because of terrain, maybe this will help https://www.homedesignersoftware.com/support/article/KB-00718/modeling-a-sloping-terrain-for-a-walk-out-basement.html
It is for a walkout basement but I remember in the 2018 HD Pro, you could check an option if I remember correctly to convert the foundation to a basement.
I might be mistaken.
17 minutes ago, solver said:
I tried that and it just copied the Mediterranean plan all over again. I just re-drew it in the one I wanted.
I did do that but I tried a test beam and it seemed off. I am wondering if I got it on the wall or more through the wall.
I did look through it, I must be in the wrong section, there are two different guides and I'll take a look at those again.
Yes, a point.
Is there a way once you start the floor plan to change the style from like the Mediterranean preset to Arts and Crafts for example?
In the image below, I just started a full design, however, I am trying to measure between the exterior wall and the interior wall to make beams in Sketchup so I can import them in to make an arched timber frame interior. I keep trying the measuring tools but I can't get them to line up so the measurement is off I think.
Also is there a way to put a marker, like a colored dot or x where you want an object or piece placed so you can measure from that object or snap to it?
In the 2018 version of HD Pro, the overall sq ft and each room square footage was displayed on the drawing. I can't seem to find it or turn it on anywhere. Is it just hidden somewhere?
That's a nice difference and makes it so much better. Personally, I can't wait to finish my next project. Just the lighting and effects make 2020 worth it.
Just would be nice to blow the dust off of my HD PRO skills a little quicker. I've been using Sketchup for 2 years and have forgotten so much in HD Pro, that I get a little frustrated when something doesn't automatically come to me.
7 minutes ago, Donco15 said:
PER YOUR LINK I NEED 431 FC
I THINK THAT YOU ARE CORRECT THAT I DO NOT HAVE ENOUGH LIGHTS BECAUSE I HAVE 8 AT 1200 EACH = 9600 LUMENS
I TYPICALLY USE 8 RECESSED LIGHTS IN A KITCHEN AND UNDER CABINET LIGHTING - IN THE PHYSICAL SPACE - I HAVE NOT BEEN ABLE TOADD UNDERCABINET LIGHTING IN HOME DESIGNER PRO
THANKS FOR CHECKING OUT THE FILE.
You can add under cabinet lights and lights in the cabinets. I put them in my designs. I'll post an image and guide to doing it when I get home from work.
That is kind of what I was wanting, tried countertop and slab, must not be clicking or doing the right thing. I'll try it again tomorrow.
Trying to create a curved bench in a shower. I tried using a slab and a soffit. I know I was able to do this fairly simply in HD Pro 18, I am trying a suggestion I seen on the forum and using the custom counter top, set it to 0" from bottom, and made it 24" tall but no matter what I can't figure out a way of rounding the edge off.
Any suggestions or techniques would be appreciated. Just haven't fully dusted the rust of my HD PRO skills yet.
3 hours ago, Donco15 said:
- Zachary Your pics look great... I am in awe of the design... Question.. Why does the kitchen look so dark. It is amazing what you have done. It just looks dark. I am curious is this what you were going for? Or does the new program not have more lights in a kitchen? I plan on upgrading to the new 2020 soon.
- Thanks for sharing these amazing renders and designs.
As far as the renders go, I was kind of going for a darker night scene. If you follow the information above, you can add sunlight as well to make it a day scene.
I just chose to do finish it more as a night time scene. You can certainly add more lights which will brighten it up as does the sun. I also experimented with daylight renders using the same rendering techniques but adding lighting from the sun and was seriously impressed as well with it.
I'm packing to move this weekend (we are quitting a little early tonight since my wife and I have to go back to work tomorrow), so I will open it up later this evening and show you a day version.
Lighting setting with realistic lighting data is the key along with the guide that Jon posted above!
9 minutes ago, solver said:
Sorry -- Custom Backsplash.
Gotcha, that's what I figured you meant.
How do you use the custom countertop tool for tile?
I am trying to put tile in a corner of a bathroom to use as a tiled shower wall. But for some reason the break wall tool won't work. It worked in past versions where I could measure from the corner and break the wall where I wanted to separate tile from paint. I could also put back splashes up in the kitchen on certain parts of the wall while keeping the paint on the rest the color of the room. Is there an issue with it or has a tool changed. I am creating a timber frame home bathroom an I want to create a tile shower that is 6' tall and above the tile, I'd like to keep the white paint until it gets to the timber.
4 minutes ago, xJonQx said:
Awesome that you were able to get this to work! Those look great!
There are definitely other settings you can further tune this with: Hardware Edge Smoothing, Global Illumination, Reflections etc. -- just tune until you get the look you want.
Did you adjust your light fall-off? I bet you at a higher value this will look even smoother.
Also note that the light cut off angle isn't the same as the beam width you'll see on your light's packaging. Cut off is where there is zero light bleed, while the beam angle is some vendor value where the lumens drop below x% of the max lumens. My PAR20 bulbs had a published beam width of 40° on the packaging but I measured the cut off as 100° -- the renders looked much more realistic once I got that correct.
I didn't mess with the fall off, I just used what you had as a base. I'll try more tomorrow. I am stoked right now, that was what I was trying for! I just pulled up some CA Premier kitchens and double side by side windowed two images, one of mine and one of the more expensive program and there is so little difference, in the CA Premier image the floor and counter top was more of a reflective shiny tone, so I am thinking that material can be tweaked..? If so, I am golden as can be!
I'll let you know how I progress. Again, thank you, you made my day!
Physics Based Rendering? What am I doing wrong?