Angie15

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About Angie15

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  1. Angie15

    Centering tool in suite?

    Hi There. The centering tool uses a point of reference to "center" your object. If you click on the door ( as you have done) and center it to the middle of the room (there will be a horizontal line indicating this). If you then click on the window and center it using the same mid-room line it will center over the same door as you are choosing the same room mid-line as the door. There are several "snap" lines you can use to center objects, ie walls, other windows, rooms, roof etc, but they are usually perpendicular. You cant use the center tool to "center" sidelights next to a door because there is no center reference point.
  2. Angie15

    Rendering problems

    I have several issues. 1) How do stop the Z-fighting on my window sill? The window sill is meant to recess all the way to the frame. 2) PBR issue (AGAIN) - why do different walls with the same texture exposed to the same lighting conditions render differently? 3) PBR issue (AGAIN) - How do I maintain the brightness of the backdrop while reducing the brightness of everything else? ( Please do not refer me to the PBR thread, it is most unhelpful and does not address my problem). If you reduce the exposure, it darkens the backdrop. If you reduce the brightness, it darkens the backdrop. If you reduce the sunlight it darkens the backdrop. (PS David Potter need not reply unless he actually has a solution.)
  3. Angie15

    PBR 2020 light issue

    Thank you Dominic, but that doesn't help me. To be honest, all the PBR renderings I've seen so far on this forum are actually pretty bad, I'm really struggling to understand how you could say they are great. They are all extremely dark and hazy. How do I make a room bright and crisp, where the white walls and ceiling are actually white, not grey, or a weird alien shade of green or blue because of the backdrop? Why is the software not using my interior light settings despite me setting it to such? Why does it make no difference when you set a light to 10 lumens or 5 billion lumens? Why when you use floor to ceiling windows or sliding doors, does the backdrop make my shiny steel blue and green, despite using a terrain? (this one REALLY irritates me!) Its terrible and very poor attempt by CA and I have no idea what they were thinking but whoever was in charge of the production should be sacked. Its not a PBR, its a half-arsed lame attempt to keep up with the likes of sketchup and v-ray and they failed dismally. pic 1 - Same plan in standard view pic 2 - Same plan in PBR (I want it brighter, whiter, and the blue wall gone. I cant for the life of me figure out why CA thought it was a good idea to reflect the backdrop!! wtf!) pic 3 - a technical issue I keep having, where everything goes black and I have to exit the software, restart my computer and reload the plan.
  4. Angie15

    PBR 2020 light issue

    Hi JonQ Thank you for your reply. I have finally been able to get a decent rendering but its still not good enough for my liking Reducing the sunlight intensity only solves the problem in a room with windows. It makes F-all difference in a with no windows. How can it be a true physical based rendering when it doesn't take into account the actual light settings in the room? (even when its set to "actual" light settings and not automatic)
  5. Angie15

    PBR 2020 light issue

    I'll attach the plan here anyway. pbr_lights.plan
  6. Angie15

    PBR 2020 light issue

    Hi Dominic, Thank you for your reply. I did think that might be an issue so I started a new default plan. The pictures above are from a new drawing, not an import.
  7. Angie15

    PBR 2020 light issue

    I upgraded to Pro 2020 from 2019 and I'm asking for help with the new PBR rendering in HD Pro 2020. I’ve searched PRB on Chieftalk, watched the tutorials, and read the reference manual. I’ve been playing around with sun intensity, angles, lighting and materials etc and it seems to make no difference. It’s still dark. In the tutorial videos, there is very little light difference between the standard render and the PBR, only a few teaks are needed. In mine, its like night and day. In this room (pic 1) I have 8x10000 lumen lights and 2 x 5000 lumen lights. Sunlight is default. In a realistic scenario this room would be blinding (A stadium light is 60000 lumens) In pic 2 there is 4x10000 and 2x5000 (I removed 4 lights) In pic 3 there are 2x5000 lumens (removed all the ceiling lights) There seems to be very little difference. It’s still dark. The white walls, ceiling and cabinet are not white either. I have the most recent graphics driver. Is there a setting somewhere that I’m missing or is this a technical problem that I should report?
  8. Angie15

    Dormer windows

    Thank you very much for that, solver, It certainly helped clean up a few areas. I will have to relook at the wall layer definitions and try compromise. The main reason the other two wall layers weren't part of the main layer group was so that I could recess the doors and windows, but it seems to cause more problems than its worth. I was using soffits to cover the holes in the Interior walls in HD suite. I'm basically sitting with exactly the same issues as I did in Suite regarding these dormers, but the manual roof controls do help. Thank you once again for taking the time to help.
  9. Angie15

    Dormer windows

    Hi Jo Ann. Thank you very much for your help! I have upgraded to Pro, but unfortunately I'm still not having much luck. I followed your above advice step by step, but still end up with an abomination. Step 1: set the entire main room ceiling to be 1600mm. "use soffit surface for ceiling" unchecked. No flat ceiling. Step 2: added "divider walls" to the dormers, setting them as separate "rooms".( Invisible front wall) Step 3: break exterior walls to make gable and set side walls to "roof cuts wall at bottom" Step 4: Set dormer rooms to default 2500mm. "use soffit surface for ceiling" unchecked. No flat ceiling. (the right side Triangle walls have disappeared) Step 5: Turned off auto rebuild roof and reset main room to default 2500 (all triangle walls have now disappeared) Step 6: turned on flat ceilings on all rooms. It probably has something to do with the wall definition layers, as you can see the main wall layer is protruding through the roof before I even start, but I need the layers set like this to indicate a thick cavity wall and to get the windows to recess to the correct layer. The door however refuses to recess to main layer, but that’s a different problem for a different day. PLEASE can someone help me. dormer.plan
  10. Angie15

    Dormer windows

    Yes, apologies on the Exterior plan it is so. If I make those interior walls invisible and use an inverted wedge to cover the holes, the wedge (even though its coloured the same) isn't the same "white" as the ceiling or walls so its very visible. Its not only white btw, it could be blue, green etc. The shapes seem to have a different "texture" to the walls and ceiling so they display as a different colour.
  11. Angie15

    Dormer windows flush with exterior walls

    Thank you David. I am fully aware that upgrading to Pro wont solve all my problems, I was just hoping that throwing $400 at it might solve THIS one. I'm quite happy to have to do a few tweaks to get it right, but at the moment its proving next to impossible with HD suite. In case you haven't noticed, 90% of new houses in Ireland are a storey+half with these type of dormer windows. I've done hundreds of them and there's always an issue and it takes me hours to get right. I was hoping and half expecting HD Pro to be able to do it a little easier. That's all.
  12. Angie15

    Dormer windows

    Hi Solver. I agree that auto dormers are far cleaner, hence I'm trying to find a way to rather use them. I've just opened the same plan and use soffit for ceiling is not checked and the ceiling is 10mm on mine? However, that doesn't really make any difference from the exterior view.
  13. Angie15

    Dormer windows flush with exterior walls

    I'm not angry, I simply don't appreciate you implying I'm lazy, incompetent or stupid. You could've simply informed me that these dormer windows are easily built in Pro using the auto dormer tool etc but instead you chose to blow wind up your own arse and refer me to the manual. (which I've read, and I've been struggling with this for days and this forum was a last resort for help). I know for a fact that they cant be built using the auto dormer tool in HD suite so I was asking if It was possible in Pro. "direction of any attained competence you may, in the future obtain". That doesn't even make sense.
  14. Angie15

    Dormer windows

    I'm going to re-phase the question since DavidJPotter seems to think this software is without limitations and every user other than himself is an idiot. Newsflash Davidoffyerpotter, if the software was limitless it wouldn't be $100. Is it possible in HD Pro 2019 to build a dormer window as shown above, using the auto dormer tool without manually using soffits and inverted wedges and so that it looks the same externally and internally simultaneously?
  15. Angie15

    Dormer windows flush with exterior walls

    No DavidJPotter, the question was not addressed to you, but I'll rephrase the question an put it in dickhead language that you'll understand. Is it possible in HD Pro to build a dormer window as shown above, using the auto dormer tool without manually using soffits and inverted wedges and so that it looks the same externally and internally simultaneously?