CarrieS

Chief Architect
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Posts posted by CarrieS

  1. VR is very subject to the hardware you have and the scenes you're displaying. You have to keep in mind that we're rendering the scene multiple times, one for each eye and on screen. Camera views can be hefty by themselves let alone 3 times (or 4 if you're showing both eyes on screen).

     

    You can sometimes increase performance by simplifying the scene like turning off shadows, reflections, and bloom, as well as Ambient Occlusion. Ambient Occlusion particularly can be a hog on resources.

     

    All of these settings can be found in the Camera Specification.

     

    The Rendering Technique used can also affect performance. Physically Based is a lot heftier than Standard.

     

    This article has some additional considerations you might review: https://www.homedesignersoftware.com/support/article/KB-03092/virtual-reality-and-chief-architect-products.html

     

    There is an "Update Lighting on Teleport" setting in the VR dialog that you might double check if your lighting isn't updating as you travel around.

     

    As for if the trouble you're seeing is due to Hardware or Project? You could send a copy in to Tech Support and see if we get the same performance on our side with different hardware. 

     

     

    Hope this helps!

     

     

    Carrie

     

     

     

     

  2. Terrain data usually comes from a surveyor. There are businesses out there that can map it out for you with a drone too or your city or county office might have something on file. 

     

    Depending on the format you might need to

    A. Trace over a pdf or picture with elevation lines. Terrain> Elevation Data

    B. Import a text file (XYZ comma delimited) using File> Import> Terrain Data

    C. Import GPS data from a .gpx file using File> Import> Import GPS Data

     

    Depending on the complexity of the lot and the needs of the project but sometimes it is easier to get it close visually using just Elevation Lines and Regions. 

  3. Hi!

     

    You can kind of lessen the slope by adjusting the pitch of each segment of wall to compensate but you wont be able to make the ridge parallel to the ground with that angled wall. 

    image.thumb.png.d7aa5812b48214b0f4e4b1113817a6eb.png

     

    Another option would be to square off with an invisible wall. 

    image.thumb.png.186e5780394d9b2951cfa35eb76abac2.png

     

    If you have Home Designer Pro you could turn off the Auto Roof builder and manually change the shape of the roof. 

    image.thumb.png.ab8a87b40710d9a13e68954b65344ed1.png