rvbinder

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  1. @DavidJPotter I do not see any way to set the roof parameters to achieve the variation of interest, starting from scratch or thereafter. (1) Where exactly in the feature navigation would this be done? When in the process of defining a roof plane would this be done? Are you suggesting that I couldn't delete a plane and start over?
  2. The existing roof is a simple tent: 45 deg pitch, two gables, and covered in tar paper and 90+ year old slate. The new roof system will be: Existing Deck (1x9 softwood boards over 2x6 rafters) Air Barrier 2" Polyiso Insulation sheets 2" EPS Insulation sheets Flat-laid 2x4s to create a venting channel 5/8" OSB or CDX Sheathing Ice and water underlayment, e.g., Grace Steel Shingles
  3. I want to represent a roof structure over the rafters that is about 8" deep. I tried increasing the Roof Plane.General.Measurements,Structure Thickness, but it makes no difference in the 3D rendering of the roof. How can I do this?
  4. One more thing ... In the file you updated, all of the plants show on the floor plan view, but are not rendered in the 3D view. There is no hide/show function for all plants in 3D I can find. How can I re-enable display of the plants in 3D?
  5. @Jo_AnnThanks for the suggestions. I did not edit any of the interior structures, including the basement walls when this problem occurred - they disappeared as a result of some other change I made trying to correct the exterior room problems. @DavidJPotter Thank your for the revisions. I suppose it might be possible to untangle the thicket of invisible dependencies and non-intuitive behavior of your system with further study, but I don't plan to make a career of its use. I have RTM quite a bit. I rarely find any useful guidance in it about how to represent the complex structures I'm interested in and avoid the pitfalls that seemingly obvious actions entail. I guess I'm just too simple minded - I learned to draw with pencil, paper, and a T-square, so I my mental model is that when I put a line down, it stays there until I explicitly erase it.
  6. Select the room as shown in the attached screenshot, which was changed to "unspecified" (not by me.) Open the object to edit it, change any attribute of the room. Click Ok. Reopen the room, and NONE of those changes are saved.
  7. https://www.dropbox.com/sh/sn4pmv0vydc7g4k/AADFhRQahqbWPoLUPW34bl_Za?dl=0
  8. I'm using room type "Court" to represent a patio. A day ago, this was completed and correct. Then it started acting strangely as I worked on an adjacent room: although I didn't touch the Patio room, its north wall changed itself from wall type brick to something else as well as its dimensions, and other assorted weirdness. I corrected that, but then, after making changes to another room, the Patio room changed itself to room type "unspecified" and dropped all the settings I had laboriously input. I entered the settings again to correct that and hit "Ok", but nothing is saved and the room is still type "unspecified" with default settings. This is repeatable - all changes to the "unspecified" room are dropped on clicking Ok. Your tool has also removed about half of the basement plan in the house structure, which was not even connected to the Patio. This is annoying to say the least. As the plan file is 39.7 MB, I cannot upload it. How can I recover the many hours of work that were lost and prevent such data corruption from recurring?
  9. I'm not sure what I did in the dimension menu, but I now have an auto-dimension infestation, both interior and exterior. How can I all of the automatically applied dimension lines?
  10. I want to model an attached garage with two levels, sitting on a monolithic slab foundation. The garage upper level connects to the living space at 0" height and provides a curb for two sides of the lower level. The lower level is to be -6" where it meets the upper level and then slope 1" in 10' to the driveway (about 2" total.) The slab at the garage doors should be flush with the surface of the driveway. The stem wall for the living space should wrap around the entire garage at the same height. I tried subdividing the garage space by making a room for the upper level, using either a wall divider, an interior wall checked as "invisible", or railing with invisible elements. All of these result in a protruding lip at the edges (see attached, showing how this looks with room divider wall.) For example. although the plan view shows the divider as a single line, it is rendered in 3d with fat lip of about 12" (see attached.) Also, in 3D, the plan line seems to define the center line of the fat lip, so that its edge is not flush where it meets (not intersects) another wall. I cannot work out how to set the various room heights. For example, I thought it would be as simple as setting the lower level floor eight as -6", but this had some bizarre side effects, with the stem wall height being changed. I have a had a look at the Sunken Floor how-to, and that doesn't help. So, how can I define a garage that represents what seem to be fairly simple relationships?
  11. I'm trying to develop an HDP plan that corresponds to the attached sketch. I have a good as-built, including terrain to the property line. This has a lot details: wall types, dimensions, defaults, etc.. that I don't want to re-enter. I've tried to adapt a copy of the as-built as a new plan but it is mostly a mess. The terrain keeps shifting, even though I don't change it. I tried terrain holes for retaining walls, driveway, etc. but this doesn't line up as needed. I suspect there is a necessary sequence/configuration to achieve this, but I don't see it. It seems I have to first define the terrain boundary as including all of the environment elements of interest, and then create a new structure defined with foundation walls of varying depths. If I start with a completely new plan file, in what order should I create the elements? Lot with environment as terrain? Terrain contours? Retaining walls that drop several feet? "terrain holes" for the apron, sloped driveway, and their retaining walls? Considerations and questions: Adjacent off-property buildings are needed to show sight lines and lighting effects and existing off-property street and sidewalk are needed to show how access will work. How do I show them but exclude them from the plan? The new basement and garage will be enclosed within a new foundation wall. There will be a bearing foundation wall for the new gable end between the basement and the garage. The new basement floor will be lower that the existing to achieve an 8' finished height. The new garage slab will be about 12-18" lower than the bsmt. It will also slope towards the garage doors. These 3 spaces (existing bsmt, new bsmt, new garage) should be level 0, but how do I define the various heights, and how do I indicate about 3" slope to the front of the garage? How do I define a open terrace (patio) that sits on top of the garage, 2" under the main floor, and is accessed from the new first floor, through the new gable end wall? How do I indicate a slope on the terrace surface for drainage? How do I define, as part of the terrain, the new apron, driveway, and retaining walls? At what building level? Thanks in advance.
  12. All actions on my Terrain sub-menus are grayed-out for no apparent reason: Modifier, Feature, Garden Bed, Water features, stepping stone, Terrain wall and curb (straight curved retaining wall are still active) , Road and Sidewalk Plant and Sprinkler are active. Please advise how to enable.